
Wrapping up ICM, or Final – Take 3
ICM became wrapped up in my final because I wanted an interactive scene for my book.

That PComp/ ICM Final – Take 2
At This point I’ve changed my Arduino code so that it only sends a message when something happens, instead of sending everything in a constant stream. The “test writes” are used for debugging and get commented out when running with…

Aquarduino
The thing you didn’t know you wanted! It’s midterm time for PComp and though my partner Utsav and I settled on developing what is essentially a very smart coaster to keep you nicely hydrated throughout the day. We figured anyone not…

Motors and button presses
Being able to count instances of a sensor change using a peak value would have been incredibly helpful last week when trying to figure out how to get my lantern to take a useful reading. My problem then was all…

Digital and Analog
I like working through the labs a few times outside of class because even if I think I get it in theory, the repetition of physically putting it together (and breaking it…) helps me to fully understand. So I know…

Citi Bike Watching
For PComp this past week we were asked to pick a piece of interactive technology in public and observe it in use (be sneaky!). I initially wanted to watch Chloe, what seems to be a giant vending machine for dvds and…

Playing with Switches
Our second week of PComp involved actually setting up a breadboard – LEDs, switches, resistors, and Arduino as power supply. And though I hardly know what the huge assortment of other available parts do yet, these few basic ones? I…
What Is Interaction?
A response to: Bret Victor’s “A Brief Rant on the Future of Interaction Design“ Chris Crawford’s “The Art of Interactive Design”, Chapters 1 & 2
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